Healing Word 5e Guide When and How to Use Healing Word Explore DnD
D&D Healing Word. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
Healing Word 5e Guide When and How to Use Healing Word Explore DnD
When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. This spell has no effect on undead or constructs. It allows you to heal a creature you can see within 60 feet a number of hit points equal to 1d4 + your spellcasting modifier. Instantaneous a creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. Bonus actions in d&d can happen before or after a standard attack action. This spell has no effect on undead or constructs. Web 30 ft components v duration instantaneous school evocation attack/save none damage/effect healing up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier.
As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. This spell has no effect on undead or constructs. This spell has no effect on undead or constructs. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. It allows you to heal a creature you can see within 60 feet a number of hit points equal to 1d4 + your spellcasting modifier. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. This spell has no effect on undead or constructs.